General commands |
-info (shows/hides available commands) |
-pai (pauses/unpauses AI) |
-cdr (refreshes cooldowns) |
-fastbuild (enables/disables fast build) |
-money (gives resources) |
-vision (reveals whole map) |
-god (invulnerability) |
-diff X (change mission difficulty to X
="casual/normal/hard/brutal") |
-speed X (changes game speed to X =
"slower/slow/normal/fast/faster") |
-ally (gives/removes control over allied units) |
-share (gives/removes control over allied units while sharing resources) |
-pvp (makes players enemies/allies) |
-caster (creates the caster of top bar abilities for player 2) |
-mastery X (changes masteries for player X; might not apply correctly during the game) |
-light (cycles through game lighting with "+" and "-" keys) |
-bile (enables/disables smartcasting for Bile Launchers) |
-unload (enables/disables button for unloading only heroic units from Nydus Networks) |
-outlaws (enables training more outlaws of the same type; experimental) |
-artspawn (provides visualization for artifact spawns; "-artspawn clear" removes spawned units) |
-randommut X (starts X random mutators) |
-alarakcdr X (sets the range of Alarak's CDR to X; the minimum and default range is 15) |
-solo (Removes allied units. Don't use on CoA and LnL.) |
-supply X Y (Sets supply limit to X for player Y; optional) |
-nuketest (offline only; shows areas
that could be hit by nukes) |
-techreset X (resets upgrades and
research for player X) |
-startswitch (switches starting
locations) |
-spawnartifacts (spawns all Zeratul's
artifacts at camera location) |
-mutsel (lets you add more mutators) |
-bioreport (shows info about biomass) |
-pause (pauses/unpauses all units) |
-resource X Y (sets resouces to X
minerals and Y vespene) |
-unitinfo (show/hides additional
information for all units) |
-voidrits X (shows where void rifts can
spawn; if X=clear, clears; if X=time in minutes limits time
spawning) |
-cannon X (SetsTesseract Cannon
Projection damage to X%. E.g. -cannon 0.2 sets their damage to 20%)
|
-replace X (replaces unit type X
seamlessly) |
-sbank X (saves units and upgrade into
bank named X) |
-rbank X (restores units and upgrade
from the bank named X) |
-soundlimit X (limits sound emotes to
one each X seconds) |
-muleheaven X (calls down X Mules on
minerals around the camera location) |
Measuring and logging |
-dummy X (spawn a dummy unit that
calculates DPS; X= additional armored/light/structure attribute) |
-log X (shows/hides log; shows other
player if X="2" ) |
-log clear (clears log) |
-pie (shows/hides pie charts for damage
log) |
-dps (starts and resets DPS counting for
selected units) |
-dpsstop (stops DPS counting) |
-gincome (shows a graph of income rate) |
-garmy (shows a graph of army value) |
-gapm (shows a graph of APM) |
-gkills (shows a graph of kills) |
-glost (shows a graph of unit value
lost) |
-pathcheck (checks pathing between
selected unit and camera target) |
-eco (enables/disables economic testing) |
-val (shows eco testing data) |
-selinfo (shows statistics for selected
units) |
Units |
-copypaste (enables/disables copypasting
of units with Ctrl+C; Ctrl+V) |
-spawn X Y Z (spawns units; X= unitID, Y=
amount; Z= for player) |
-getid (get unitID for units onscreen) |
-aw X Y (spawns attack wave; X= size, Y=
tech) |
-attack (orders spawned attack waves to
attack) |
-remw (removes spawned attack waves) |
-aichoice (selects enemy unit comp) |
-kill X (kills selected units; X= killing
player) |
-give X (give selected units to player X) |
-switchowner X (give selected units to
player X; units keep upgrades) |
-refill X (refills enemy pre-placed
units; including rocks if X="all") |
-horde X (multiplies the amount of
pre-placed and attack wave units by X) |
-remhorde (removes units spawned by
horde command) |
-empower X Y (increases health +X*100%
and damage +Y*100% of all enemy units and structures) |
-teleport (teleports units to camera
location) |
-restore (refills health, shields and
energy) |
-cost X (calculates resource and supply cost of units on screen; X= optional distance) |
-control X (lets you control all enemy units; alliance status is unaffected; if X=other, control allies, X=full, control enemy fully) |
-clearenemy (removes all enemy units) |
-remove (removes selected units) |
-clearscreen X (removes units owned by player X at camera location. if X=="unsel", remove unselectable units ) |
User interface |
-toprefresh (refreshes topbar; use if
you encounter issues after resuming from replay) |
-slim (shows/hides custom user
interface) |
-look X (makes selected units look at
angle X) |
-topbar (shows/hides topbar
notifications when right-clicking) |
-numbers (shows/hides damage and healing
numbers) |
-ui (shows/hides UI) |
-tychui (enables changing the order of
outlaw) |
-meme (shows/hides meme faces) |
-cam (enables/disables full camera
control with Q,W,E,A,S,D keys) |
-cam reset (resets
camera position) |
-unlock (unlocks camera from
victory/defeat screen) |
-trace (Offline only; shows/hides
visual debug tracing of effects) |
actorinfodisplay (Offline only;
shows/hides actor info) |
-listdead (lists all dead units) |
-listhidden (lists all hidden units) |
-listmissile (lists all missilles) |
-listall (lists all units and
structures) |
-allysupply (shows/hides player 2 supply
UI) |
-encomps (shows a pretty list of enemy
AI comps) |
-emotes (shows a list of emotes
available for twitch integration with !message) |
-buttons (enables/disables showing which
buttons are you pressing) |
-hotkey X Y (changes the hotkey for
button X to Y. This is saved between games.) |
-consolereset (resets console skin) |
Unit modifications |
-ms X (sets movement speed to X for
selected units; -ms alone resets) |
-acc X (sets acceleration to X for
selected unit types; -acc alone resets) |
-range X Y (sets weapon range to X for
selected unit types; Y specifies which weapon, optional; -range
alone resets) |
-life X Y (sets max life to X for selected units; shields if Y=2; -life alone resets) |
-energy X Y (sets selected units max energy to X. If Y == 'regen', set energy regen to Y. -energy alone resets) |
-as X (multiply attack speed for
selected unit types by X; -as alone resets) |
-mm X (changes projectile speed for one
group of units by X; "-mm" adds selected units to group; "-mm clear"
clears all units from the group) |
-armor X Y (changes armor to X for
selected unit types; shield armor if Y=2; -armor alone resets) |
-tint X,Y,Z (sets tint color to X,Y,Z in
RGB for selected units; in decimal) |
-scale X (sets actor scale to X for
selected units) |
-height X (sets height offset to X for selected units) |
-timescale X (increases timescale for selected units to X) |
-actorsend X (sends actor message X to selected units) |
-xp X (Adds X amount of experience for selected units) |
-rad X (Sets movement radius for unit types of all selected units to X) |
-airbeh/-groundbeh (Selected units will be a valid target as air or ground exclusively) |
-dmg X (changes total damage that selected units deal to X%) |
-behavior X Y (adds/removes Y amount of X behaviors to selected units) |
Dead of Night |
-pick X Y (picks the first (X) and the second (Y) infested; hunterling/spotter/kaboomer/choker) |
-bosspick X (pick a boss unit; Stank/Nydus) |
Scythe of Amon |
SetSliverAbility X (Sets a fixed order of abilities on Slivers. X = first ability - deathgrip / shockwave / unstableenergy) |
Cradle of Death |
cheats (shows cheat info) |
SetBranch X Y (sets branch for main objective. X=one/two; Y=left/right) |
Several other maps |
-options (lets you choose map pattern) |
Commands
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