Co-op related
- Unit names and editor IDs
- Enemy compositions
- Damage breakpoints
- Commands for my maps
- Beehive
- Swann's weakness (best co-op feedback)
- CtG's weekly mutation database
- Twitch/Youtube channels with Co-op content
- starcraft2coop.com (Aommaster's site)
- Subsourian's commander lore posts
- r/starcraft subreddit & discord
- r/starcraft2coop subreddit & discord
- Co-op hotkey editor
- NA Battlenet Co-op forums
- Teamliquid Co-op guides
- Raincamps's unit DPS sheet
- Speedrunning spreadsheet
- Mutator Compendium
- starcraft.wikia.com
- Spawning Tool
- Bug list
- Black hole calculator
StarCraft I & II related
- Development of pathfinding for Starcraft 1 (Patrick Wyatt)
- Origins of Starcraft 1 (Patrick Wyatt)
- Evolution Complete: Reimagining classic StarCraft units for StarCraft II (Blizzard)
- Rendering techniques for StarCraft 2 (Siggraph 2008) and slides
- SC2 Engine Develoment History
- Synchronous RTS Engines and a Tale of Desyncs (Forrest Smith)
- 1500 Archers on a 28.8: Network Programming in Age of Empires and Beyond (Mark Terrano, Paul Bettner)
- Making a Standard (and Trying to Stick to it!) (Rob Pardo, Blizzard, GDC 2010)
- StarCraft II's Game Design: How to Build an eSport (Dustin Browder, Blizzard, GDC 2011)
- Skill, Matchmaking, and Ranking System Design (Josh Menke, GDC 2017)
- StarCraft II and GameHeart Evolving eSports Interfaces with Modders (Ryan Schutter, Philip Tan, GDC 2015)
- Illiteracy Has Downsides (Brownbear's blog) & youtube channel
- Hallfiry's unofficial Blizzard Archive
StarCraft art assets
Game design related
- GDC youtube channel & GDC Vault
some interesting talks (among many others):
- Riot's Counterplay and Teamplay in Multiplayer Game Design (Tom Cadwell, 2013)
- Balancing 'League of Legends' for Every Player, from Bronze to Bengi (Greg Street, 2017)
- Magic: the Gathering: Twenty Years, Twenty Lessons Learned (Mark Rosewater, 2016)
- Metagame Balance For eSports & Fighting Games (Alexander Jaffe, 2015)
- Throwing Out the Dopamine Shots: Reward Psychology Without the Neurotrash (Ben Lewis-Evans, 2017)
- Gamasutra
(Video game industry news, developer blogs, and features )
- Gamemaker's toolkit (Mark Brown)
- Designer Notes (Soren Johnson)
- keithburgun.net (Keith Burgun)
- Snowmangaming
- Extra Credits
Others
- Digital Foundry – graphics technology and game/hardware performance testing
- Noclip – game documentaries and interviews
- Noah Caldwell-Gervais – gaming reviews, mostly whole-franchise retrospectives or comparative reviews
- Chris Davis – a mixture of in-depth video game critiques, standard reviews, and random opinion pieces
- r/truegaming – subreddit
- Writing on games – in-depth analysis and opinion pieces on games, their designs and their narratives.