Engaging enemy Alarak and Tal'darim Mothership
New heroes (17):
Tal'darim Mothership | Crooked Sam | Aleksander |
Alarak | Sirius | Apocalisk |
Avatar of Form | Cannonball | Glevig |
Odin | Blaze | Murvar |
Hyperion | Nux | Dakrun |
Fenix (all forms) | Nikara |
Original heroes (9):
Raynor | Karax |
Zeratul |
Tychus |
Nova |
Artanis |
Dehaka |
Zagara |
Kerrigan |
The Usual Suspects
What is the same as with HftS
- Custom announcement sounds for enemy heroes
- AI for each hero so they use their abilities
- Custom health and shield bars
What has changed
- Enemy heroes are rebalanced so they are more manageable. The goal was to make fighting them less punishing while still conveying the fantasy of fighting enemy heroes.
- Difficulty scales for lower difficulties (mainly changing health and shields on enemy heroes, and certain upgrades).
- Spawns are balanced to provide consistent difficulty between maps.
- There is a global pool that increases periodically. Attack waves spawn heroes from this pool.
- If heroes spawn one-by-one, they cost less as fighting them alone is considerably easier.
- The order of heroes is semi-random.
- Heroes won't repeat unless all heroes has been used.
- Some heroes can appear only later in the mission.
Odin & Zagara
Issues
- It hooks into attack waves the same way as HftS used to before recent changes.
- So it will have similar technical issues as HftS used to. It won't
work well with some waves that start in air transports (especially if
Glevig spawns). It's also technically possible to prevent them from
spawning by spawncamping, but the global pool makes this less
desirable than it was with HftS, as you would just get more heroes
later. With HftS you could get a good tempo advantage by slowing the
whole hero order.
(This has been mostly fixed and the mutator is performing better than HftS) - This could be prevented if I made my version of Co-op mod and modified it, but I would prefer to not do that; and it works well enough for arcade games.
Murvar
It was a lot of fun creating and playing this mutator. The following video is from my twitch stream playing The Usual Suspects together with few other custom mutators (Nuclear Mines and Matryoshka). The game starts slow but picks up the pace as it goes on (Alarak + Mothership at 15:00).
The Usual Suspects +
Nuclear Mines + Matryoshka (Malwarfare)