![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEit6S-vwiW5MwOChaqtxxLntzvjJLAF4OAjsSWpj7PXaAGGEHIgj0cyg85wHntUCEHAbHZzP8QuZcHF3L-kSKm8bKXHIdYewc0C1uw1cxFj0KHVdj7rgt4vsdJ_P0_0p_ylIjya3kvvwo6R/s1500/banner.jpg)
There is an easy trick to increase maximum mastery points in StarCraft II Co-op from 90 to 180. I will explain how to do it using a map I created, and explore its cause and consequences.
How to do this?
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPJaXdYERiKv4f1sJuZPJ0NzXbUkRrM53M_AElznR4gq9k8TYL6c_R-JY0SN_abdEQOMJAJvzRnjuwz7P3eCk1aty1WK4WWQ8eQ9JqWBYbw0dUyhv1JGEv_zQIV8LHtxFEZHhLRRFBy9q9/s0/Map.jpg)
- Load "Maguro's Max Mastery Map" on arcade
- Quit the map after it starts
- Change masteries to your liking
- This works only for one game. After a game you will need to load the map again and set your masteries.
Use at your own risk!
![Howling Abyss Howling Abyss](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhP8Zb9mbYu9DN8DH8ipXplUO50l6_e48tZYOqG9pO5AdFCS5F5QWPRCtBQ8Ar5VlEXXn4Nro0PrlCEO0cAQoPrtrLRwL1KE1NiqkABgm_XfTArW_HMaJJLqi-XBgi6xmcxMd9bR8eVklbC/s794/Masteries.jpg)
Full 180 mastery points for Kerrigan
What happens?
Basic commander data is stored in Liberty mod instead of the Co-op mod.
This is so there are data to be shown in UI without loading the full Co-op
mod. However, this can be overridden when you load any map that has a mod
with custom commanderdata.xml. A simple map overriding the data
won't work, but a mod will stick for one game before it's overridden by
the Co-op mod.
For the most part this will affect only visual elements in menus,
however, there is no limit for the maximum mastery points spent.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzegyj3zIke8ognW6txC5MvC6AxmIHweC1e0NyxenAv3zUmDiIqcmGGX-84r_BqzjU_00lu5dDkXotbjg9CyxI9D-0F7lyXf8FcaQ2XynalVtYLdAZg0-NROlUddLH0a_Gw0w0dOc0BaII/s1920/Ingame.jpg)
What Can it potentially do?
- What works in-game:
- Increasing maximum mastery points to spend (available on this map)
- Default player color visible in-game to ally only
- Menu visuals only:
- Unit roster change
- Upgrade change
- Prestige change
- Unlocking commanders
- Max points per mastery are limited in-game for most (all?) masteries
- And more...
- I'm unsure these affect the game:
- Swapping masteries
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7yFiZ1IRu1XVCsaQaHpELpBwWm_XJeFvWcfUn56Lv5-SmOLY2wQNPqAFaMTB2xk2rplocDwFIhggshCJZxKzVlh-9ux1S-dNzLE98_kDXm4aBx1NzeIKKNLuNjd_SVVHRmoo51yICVMxE/s913/Units.jpg)
Liberators for Kerrigan (visual change affecting only
menus)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghftG_hZDCbFrUg-vScIEHTcszoomwUkVT8bBWvFUcJmzeCOttm1NS9b0IHhYfgrOxR1UxABiUe5qfUQHf-Mx6mlxOom0-v2wTVy5hEeUMJlyCn2UtHUZTQDlA162xPKUB89y8HbEqynB9/s860/Upgrades.jpg)
Guardian Shell for Kerrigan (visual change affecting
only menus)
Thank you for reading. I can't say whether this will be fixed or if it's safe to use, but it's an interesting bug for sure. I do hope this will get fixed, as it's very easy for any map maker to intentionally or unintentionally break things in menus. It doesn't require any trick – only changing things that are also used in menus.